Written from production servers, not documentation
FiveM development guides
Everything I wish someone had written down when I started building GTA V roleplay servers: how the platform actually behaves, which decisions are expensive to reverse, and the specific fixes for the problems every server hits.
How to make a FiveM server in 2026
Build a FiveM roleplay server from scratch: artifacts, Cfx.re licence key, server.cfg, txAdmin, ESX or QBCore, database, OneSync, security and launch.
Read the guide- Frameworks
ESX vs QBCore vs Qbox
Data models, inventories, script ecosystems, performance and hiring cost — the real differences between the three FiveM frameworks.
11 min - Engineering
FiveM server optimization
Read resmon properly, kill per-frame loops, tune OneSync and entity limits, and find the database query that is freezing your server.
13 min - Assets & UI
FiveM NUI development
CEF quirks, the Lua↔JS contract, React/Next.js builds, NUI focus, and the CSS that silently fails inside the game.
12 min - Engineering
FiveM server security
Event validation, trust boundaries, backdoored resources, txAdmin hardening and what anti-cheat can and cannot do.
12 min - Business
FiveM server cost in 2026
Hosting, scripts, MLOs, developer rates and branding — what a 32, 64 and 128-slot roleplay server actually costs per month.
10 min - Business
Hiring a FiveM developer
Writing a brief, screening questions that actually work, rates, IP and escrow, milestones, and the red flags to walk away from.
9 min - Assets & UI
FiveM asset streaming
Stream folders, add-on vehicles, MLOs, texture budgets and pool sizes — and how to find the asset that is crashing your players.
11 min - Assets & UI
FiveM loading screen guide
How loadscreen resources work, adding music and video, live player counts, and installing one without breaking your spawn.
8 min - Assets & UI
Custom FiveM minimap
How minimap tiles and the LOD map work, installing a custom map, postal codes, and fixing blurry or missing tiles.
8 min - Assets & UI
FiveM weapon skins
Weapon models, texture dictionaries and tints — how skins are made, streamed and wired into ox_inventory as real items.
8 min - Business
GTA 6 roleplay servers
What carries over from FiveM, what certainly does not, and the work that pays off today whether GTA 6 RP arrives in one year or four.
9 min
Rather have it built than read about it?
I have spent ten years shipping FiveM servers — Lua resources, React NUI, framework integrations, performance audits and the web stack around them. Bring a brief and get an honest scope.
Talk on Discord